E-books in Russian and English



<<< >>>

Welcome
(Dublin, Ohio, United States)

 


Enter · Register · Search

 
 
   
 
 
 
« Апрель 2011 »
Пн Вт Ср Чт Пт Сб Вс
 123
45678910
11121314151617
18192021222324
252627282930 
 
One Week Top10:
 2  3   4

Real-Time Graphics Rendering Engine

date: 30 апреля 2011 / author: izograv / views: 985 / comments: 0

Real-Time Graphics Rendering Engine by Hujun Bao and Wei Hua




"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines.

Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.



 

Comments: 0

 
 
Year Top:
2011
2010
2009
2008
2007
2006
 
  

 


 

Design/Web/Support/Anti-Leech by izograv @ yandex.ru
Optimized for Firefox | Anti-Leech tested on IE, Firefox, Reget