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Game Coding Complete, 3rd

date: 14 апреля 2010 / author: izograv / категория: Programming / views: 752 / comments: 0

Game Coding Complete, 3rd by Mike McShaffry



The newest edition of the essential hands-on guide to developing commercial-quality games, this book takes a look at the entire process and challenge of creating a game. An excellent introduction to game architecture, it examines all the major subsystems of modern game engines, revealing professional techniques used in actual games. This third edition features expanded content and coverage of the latest techniques in Shader programming and LUA scripting using both C# and C++.




 

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