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| date: 9 января 2008 / author: izograv / категория: OpenGL / views: 3428 / comments: 0 OpenGL Graphics Through Applications by Robert Whitrow OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: - image processing - artefact construction - introductory animation - texturing - curves surfaces and patterns Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
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