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date: 9 января 2008 / author: izograv / категория: OpenGL / views: 2734 / comments: 0

OpenGL Graphics Through Applications by Robert Whitrow



OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.

A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including:

- image processing
- artefact construction
- introductory animation
- texturing
- curves surfaces and patterns

Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.




 

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