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| Game Graphics Programmingdate: 12 октября 2010 / author: izograv / категория: Programming / views: 618 / comments: 0 Game Graphics Programming by Allen Sherrod "Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the technique
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